Stardust Overdrive - Rulings Part 1
Majestic Dragon
SOVR-EN001
This card cannot be used as a Synchro Matterial Monster, except for the Synchro Summon of a ""Majestic" monster.
The text of this card is not an effect. It cann not be negated by “Skill Drain.”
Stardust Xiaolong
SOVR-EN002
When you Synchro Summon "Stardust Dragon", you can Special Summon this card from your G Graveyard in face-up
Attack Position. Once per turn, if this card w would be destroyed by battle, it is not destroyed.
Special Summoning this monster is a Trigge er Effect that that activates in the Graveyard.
If you have more than one “Stardust Xiaolong” in your Graveyard when you Synchro Summon “SStardust Dragon,” you can
activate the effects of each of them.
Max Warrior
SOVR-EN003
If this card attacks an opponent's monster, this card gains 400 ATK during the Damage Step on ly. If this card destroys an opponent's monster by battle, until your nex xt Standby Phase: this card becomes Level 2 and its original ATK and DEF are halved.
The effect to change the Level and halve the ATK/DEF of this card is a Trigger Effect that activa ates at the end of the
Damage Step.
If “Max Warrior” has its Level and ATK/DEF changed by its own effect and your next Standby Phase is skipped, the Level
and ATK/DEF of “Max Warrior” will return to normal at the start of Main Phase 1.
If you use the effect of “Assault Armor” to let “Max Warrior” attack twice and destroy two monste ers, its Level will be 2 and
its original ATK/DEF will be 1/4 of their printed value.
You choose when during your Standby Phase to return “Max Warrior’s” Level and original ATK/DEF to normal. It does not
start a Chain.
The halved ATK/DEF is considered the original ATK/DEF while “Max Warrior’s” effect is being a applied.
Quickdraw Synchron
SOVR-EN004
You can send 1 monster from your hand to the Graveyard and Special Summon this card from your hand. You can substitute this card for any 1 "Synchron" Tuner for a Synchro Summon. This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a monster that lists a "Synchron" monster as a Tuner monster.
“You can substitute this card for any 1 “Synchron” Tuner for a Synchro Summon” is not an effect. It will not be negated by
“Skill Drain.”
“This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a monster that lists a
“Synchron” monster as a Tuner” is not an effect. It will not be negated by “Skill Drain.”
Level Eater
SOVR-EN005
If this card is in the Graveyard, you can activate its effect by selecting 1 face-up Level 5 or higher monster you control.
Reduce that monster's Level by 1. Special Summon this card from the Graveyard. This card cannot be Tributed except for a Tribute Summon.
Special Summoning “Level Eater” is an Ignition Effect that activates in the Graveyard. It targets 1 face-up Level 5 or
higher monster you control.
You reduce the target monster’s Level when you resolve the effect.
The Level reduction lasts as long as the targeted monster is face-up on the field.
If the target monster is no longer on the field when the effect resolves, you do not Special Summon “Level Eater.”
If the target monster’s Level is less than 5 when the effect of “Level Eater” resolves, you still reduce the monster’s Level
by 1 and Summon “Level Eater.”
If this card is no longer in the Graveyard when its effect resolves, you still reduce the monster’s Level by 1 but you don’t
Summon “Level Eater.”
Zero Gardna
SOVR-EN006
You can Tribute this card to activate its effect. If you do, monsters you control cannot be destroyed by battle, and you take no Battle Damage, during this turn. This effect can be activated during either player's turn.
Tributing “Zero Gardna” is a cost to activate the effect.
You cannot activate this card during the Damage Step.
Monsters Summoned to your side of the field after the activation of “Zero Gardna’s” effect will also be protected by it.
Regulus
SOVR-EN007
Once per turn, you can select 1 Field Spell Card in your Graveyard. Return it to the Deck.
This is an Ignition effect that targets 1 Field Spell Card in your Graveyard.
Infernity Necromancer
SOVR-EN008
When this card is Normal Summoned, it is changed to Defense Position. While you have no cards in your hand, this card gains the following effect: Once per turn, you can Special Summon 1 "Infernity" monster from your Graveyard, except "Infernity Necromancer".
This effect targets 1 “Infernity” monster in your Graveyard.
If “Skill Drain” is active, the effect that lets “Infernity Necromancer” gain the effect to Special Summon monsters is
negated, so you cannot activate the effect to Special Summon 1 “Infernity” monster.
If you activate the effect to Special Summon 1 “Infernity” monster and an effect is Chained that causes you to have 1 or
more cards in your hand, you will still Special Summon the targeted “Infernity” monster.
Fortune Lady Wind
SOVR-EN009
This card's ATK and DEF are equal to its Level x 300. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When this card is Normal Summoned, you can destroy a number of Spell or Trap Cards your opponent controls equal to the number of face-up "Fortune Lady" monsters you control.
You count the number of “Fortune Lady” monsters you control when the effect resolves. This includes “Fortune Lady
Wind.”
If the number of Spell and Trap Cards your opponent controls is less than the number of “Fortune Lady” monsters you
control when you Summon “Fortune Lady Wind” you cannot activate its effect.
This effect does not target. You choose which cards to destroy when resolving the effect.
Fortune Lady Water
SOVR-EN010
This card's ATK and DEF are equal to its Level x 300. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When this card is Special Summoned while you control a face-up "Fortune Lady" monster except "Fortune Lady Water", draw 2 cards.
The effect to draw cards can activate during the Damage Step.
If you Special Summon “Fortune Lady Water” with “Magical Dimension” and then destroy the only other “Fortune Lady”
monster you control, you cannot activate the effect of “Fortune Lady Water.”
Fortune Lady Dark
SOVR-EN011
This card's ATK and DEF are equal to its Level x 400. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When a face-up "Fortune Lady" monster you control destroys an opponent's monster by battle and sends it to the Graveyard, you can select and Special Summon 1 "Fortune Lady" monster from your Graveyard.
This effect targets the “Fortune Lady” monster in your Graveyard.
If a “Fortune Lady” monster you control battles another monster and both are destroyed, you cannot activate the effect of
“Fortune Lady Dark.”
If “Fortune Lady Dark” is not face-up when a “Fortune Lady” monster you control destroys an opponent’s monster by
battle and sends it to the Graveyard, you cannot activate this effect.
If the “Fortune Lady” monster that destroys an opponent’s monster by battle is not face-up when the monster is sent to the
Graveyard, you cannot activate this effect.
Fortune Lady Earth
SOVR-EN012
This card's ATK and DEF are equal to its Level x 400. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When the Level of this card increases, inflict 400 damage to your opponent.
If the Level of “Fortune Lady Earth” is reduced by an effect like “Miniaturize,” the effect to inflict damage will not activate
when “Fortune Lady Earth’s” Level returns to normal.
Solitaire Magician
SOVR-EN013
Once per turn, you can select 1 face-up "Fortune Lady" monster you control and 1 other face-up monster on the field. Reduce the Level of the selected "Fortune Lady" monster by 3, and destroy the other selected monster.
This effect targets the 2 monsters.
You reduce the Level of the targeted “Fortune Lady” monster when the effect resolves.
If you increase your “Fortune Lady” monster’s Level with “Time Passage” and then reduce it for the effect of “Solitaire
Magician” your “Fortune Lady” will still have its Level reduced by 3 when the effect of “Time Passage” is no longer applied.
You cannot choose to reduce the Level of a “Fortune Lady” monster whose Level is less than 3.
If you activate this effect and the targeted “Fortune Lady” monster is flipped face-down by “Book of Moon,” the effect of
“Solitaire Magician” will not apply. If monster targeted to be destroyed is flipped face-down by “Book of Moon,” the effect
of “Solitaire Magician” resolves normally.
You must choose two different targets for this effect.
Catoblepas and the Witch of Fate
SOVR-EN014
When your opponent Special Summons a monster(s), you can remove from play 1 monster with ? ATK from your Graveyard to destroy that Special Summoned monster(s).
You cannot activate this effect during the Damage Step.
Removing from play 1 monster with ? is a cost.
This effect does not target.
If multiple monsters are Special Summoned at the same time, including “Catoblepas and the Witch of Fate,” you can
activate its effect and destroy all your opponent’s monsters that were Special Summoned at the same time.
If you activate “The Shallow Grave” while you control “Catoblepas and the Witch of Fate” you can activate this effect to
destroy the monster your opponent Special Summons.
Dark Spider
SOVR-EN015
Once per turn, you can increase the Level of 1 face-up Insect-Type monster you control by 2, until the End Phase.
This effect targets.
Ground Spider
SOVR-EN016
Once per turn, if you control this face-up Defense Position monster when your opponent Normal or Special Summons a monster(s), you can change that monster(s) to Defense Position.
This effect does not target.
If “Ground Spider” is no longer on the field when its effect resolves, the monster will still be switched to Defense Position.
If your opponent Special Summons multiple monsters and at least one of them is Summoned in Attack Position, you can
activate this effect.
If your opponent Special Summons multiple monsters and you activate this effect, all of the Summoned monsters are
changed to Defense Position.
You cannot activate this effect during the Damage Step.
Relinquished Spider
SOVR-EN017
If you have 4 or more Insect-Type monsters in your Graveyard, you can Tribute this card to destroy all face-up Defense Position monsters your opponent controls.
This is an Ignition Effect. Tributing this card is a cost to activate the effect.
If the number of Insect-Type monsters is reduced to less than 4 by an effect Chained to the effect of “Relinquished Spider”
you will still destroy all face-up Defense Position monsters your opponent controls.
Spyder Spider
SOVR-EN018
When this card destroys an opponent's Defense Position monster by battle, you can select and Special Summon 1 Level 4 or lower Insect-Type monster from your Graveyard.
This is a Trigger Effect that targets 1 Level 4 or lower Insect-Type monster in your Graveyard.
As long as your opponent’s monster was in Defense Position during damage calculation, you can activate this effect.
Mother Spider
SOVR-EN019
If you have only Insect-Type monsters in your Graveyard, you can send 2 face-up Defense Position monsters your opponent controls to the Graveyard and Special Summon this card from your hand.
You can Normal Summon this monster.
Reptilianne Gorgon
SOVR-EN020
If this card attacks an opponent's monster, after damage calculation the ATK of the attack target becomes 0, and it cannot change its battle position.
This is a Trigger Effect that activates following damage calculation.
If this card destroys a monster by battle, its effect will activate but will resolve without effect.
The effect of “Reptilianne Gorgon” will apply to a monster it battles for as long as the monster is face-up on the field.
Reptilianne Medusa
SOVR-EN021
Send 1 card from your hand to the Graveyard and select 1 face-up monster your opponent controls. The ATK of the selected monster becomes 0, and it cannot change its battle position.
Sending 1 card from your hand to the Graveyard is a cost.
This is an Ignition Effect that targets 1 face-up monster your opponent controls.
If an effect gives you control of the monster targeted by this effect, the monster’s ATK will still become 0 and it will not be
able to change its battle position.
If the targeted monster is flipped face-down, this effect is not applied.
You cannot target a monster with 0 ATK with this effect.
Reptilianne Scylla
SOVR-EN022
If this card destroys a monster with 0 ATK by battle, you can Special Summon that monster from the Graveyard to your
side of the field in face-up Defense Position. The effect(s) of that monster is negated.
This is a Trigger Effect. It does not target.
If you Summon a monster like “Exiled Force” that has an effect that activates on the field and then activate its effect, it will
still be negated. If you Summon a monster like Sangan with an effect that activates in the Graveyard, it will not be
negated.
This card looks at the ATK of the destroyed monster during damage calculation. If a monster with an original ATK of 0 is
destroyed by battle with “Reptilianne Scylla” while its ATK is increased by another effect, you cannot Special Summon it.
If a monster whose ATK is being reduced to 0 by an effect like “Twin Swords of Flashing Light . Tryce” is destroyed by
battle with “Reptilianne Scylla” you can Special Summon it.
Reptilianne Viper
SOVR-EN023
When this card is Normal Summoned, you can select and take control of 1 face-up monster with 0 ATK your opponent controls.
This effect targets 1 face-up monster with 0 ATK your opponent controls.
You keep control of the monster taken by this effect even if it’s flipped face-down or its ATK changes.
If the targeted monster is turned flipped face-down by an effect Chained to the effect of “Reptilianne Viper,” you do not
gain control of the monster.
Earthbound Immortal Ccarayhua
SOVR-EN024
There can only be 1 face-up "Earthbound Immortal" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. When this card is destroyed by a card effect, except by its own effect, destroy all cards on the field.
The effect to destroy all cards on the field will activate even during the Damage Step.
If this face-down card is attacked while another “Earthbound Immortal” is face-up on the field it will be destroyed, but since
it was not destroyed by a card effect it will not destroy all cards on the field.
If “Earthbound Immortal Ccarayhua” is destroyed while in your hand or Deck, its effect will activate.
Earthbound Immortal Uru
SOVR-EN025
There can only be 1 face-up "Earthbound Immortal" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. Once per turn, you can Tribute 1 monster, except this card, to select and take control of 1 face-up monster your opponent controls, until the End Phase.
Tributing 1 monster is a cost to activate this effect.
This effect targets 1 face-up monster your opponent controls.
If the target of this effect is flipped face-down by an effect Chained to this one, you do not gain control of the target
monster.
Earthbound Immortal Wiraqocha Rasca
SOVR-EN026
There can only be 1 face-up "Earthbound Immortal" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. When this card is Normal Summoned, return up to 3 cards you control to your Deck, except this card, and discard the same number of cards from your opponent's hand at random. This card gains 1000 ATK for each card discarded by this effect.
This effect targets 1-3 cards you control.
If you control your opponent’s card, you can target it with this effect. The card will return to your opponent’s Deck and will
count towards the number of cards your opponent must discard at random and the ATK gain for this card.
If you target a Fusion or Synchro Monster with this effect, it returns to the appropriate Extra Deck and still counts towards
the number of cards your opponent must discard and the ATK gain for this card.
If you use “Shrink” on “Earthbound Immortal Wiraqocha Rasca” its original ATK becomes 50, but it retains any ATK
gained from its own effect.
If you choose to return a Field Spell you control to your Deck with the effect of “Earthbound Immortal Wiraqocha Rasca”
you will return the card to your Deck, your opponent will discard as appropriate, this card will gain the appropriate amount
of ATK, and then it will destroy itself by its own effect.
If “Skill Drain” is activated, this card loses any ATK gained from its effect and will not regain it even if “Skill Drain” later
leaves the field.
If this card is turned face-down by a card that is chained to its effect, cards will still be returned to the Deck and your
opponent will still discard, but this card will not gain any ATK.
If your opponent has fewer cards in hand than the number of cards you return to the Deck when this effect resolves, all of
their remaining cards are discarded and this card will gain ATK only for each card discarded.
If your opponent has no cards in hand when you Normal Summon this card, you cannot activate its effect.
Koa’ki Meiru Sea Panther
SOVR-EN027
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 WATER monster in your hand. Once per turn, you can send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard to return 1 Spell Card from your Graveyard to the top of your Deck.
Sending 1 “Iron Core of Koa’ki Meiru” from your hand to the Graveyard is a cost.
This is an Ignition Effect that targets 1 Spell Card in your Graveyard.
Koa’ki Meiru Rooklord
SOVR-EN028
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Warrior-Type monster in your hand. You can Tribute Summon this card by Tributing 1 "Koa'ki Meiru" monster. When this card is Normal Summoned, you can remove from play 1 "Koa'ki Meiru" card in your Graveyard to destroy up to 2 cards your opponent controls.
“You can Tribute Summon this card by Tributing 1 “Koa’ki Meiru” monster” is not an effect.
Removing from play 1 “Koa’ki Meiru” card in your Graveyard is a cost.
This effect targets 1 or 2 cards your opponent controls.
Crusader of Endymion
SOVR-EN030
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
●Once per turn, you can place 1 Spell Counter on a face-up card on the field that you can place a Spell Counter on. If you do, this card gains 600 ATK until the End Phase. The effect to increase this card’s ATK is resolved only if you place a Spell Counter.
This effect targets the card you place a Spell Counter on.
You cannot place a Spell Counter on this card.
If “Skill Drain” is activated, this card loses any ATK gained from its own effect.
If a card like “Breaker the Magical Warrior” is having its effect negated, you cannot place a Spell Counter on it with this
effect.
If the target of this effect is face-down when the effect resolves, no Spell Counter is placed and no ATK is gained.
Woodland Archer
SOVR-EN031
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by having 2 or more Normal Monsters in your Graveyard. You can Tribute this card to add 1 Gemini monster from your Deck to your hand.
Tributing this monster is a cost.
Knight of the Red Lotus
SOVR-EN032
If you have exactly 3 Normal Monsters in your Graveyard, you can Special Summon this card from your hand by removing from play 2 Normal Monsters from your Graveyard. Once per turn, you can select and Special Summon 1 Level 4 or lower Normal Monster from your Graveyard.
You can Normal Summon this monster.
The effect to Special Summon targets.
Energy Bravery
SOVR-EN033
Gemini monsters you control that are being treated as Effect Monsters cannot be destroyed by card effects.
If you Summon a Gemini monster from your Graveyard with “Swing of Memories” while “Energy Bravery” is on the field,
and you Normal Summon that monster again, it will not be destroyed during the End Phase.
If a Gemini monster that is being treated as an Effect Monster is destroyed at the same time as “Energy Bravery” the
effect of “Energy Bravery” will still apply and protect the Gemini monster.
Swap Frog
SOVR-EN034
You can discard 1 WATER monster to Special Summon this card from your hand. When this card is Summoned, you can select and send 1 Level 2 or lower Aqua-Type WATER monster from your Deck or your side of the field to the Graveyard. Once per turn, you can return 1 monster you control to your hand to Normal Summon 1 "Frog" monster, except "Swap Frog" or "Frog the Jam", in addition to your Normal Summon or Set this turn.
You can Normal Summon this monster.
Discarding 1 WATER monster is a cost.
Sending a monster from your Deck to the Graveyard does not target.
Returning a monster you control to your hand is a cost.
If you activate the effect of more than 1 “Swap Frog,” you can only Normal Summon 1 time in addition to your regular
Normal Summon or Set.
If the effect of “Swap Frog” activates and is resolved, and later during the turn “Skill Drain” is activated, you can still
Normal Summon a “Frog” monster in addition to your Normal Summon or Set.
You do not Normal Summon at the resolution of “Swap Frog’s” effect. It allows you to Normal Summon a “Frog” monster
at any time you would be able to Normal Summon a monster during that turn.
Lord British Space Fighter
SOVR-EN035
If this card destroys an opponent's monster by battle, select and activate 1 of these effects:
●You can attack once again in a row.
●Select and destroy 1 Set card on the field.
●Special Summon 1 "Multi Token" (Machine-Type/LIGHT/Level 4/ATK 1200/DEF 1200).
This effect activates at the end of the Damage Step.
The second effect targets 1 Set card on the field.
Even if you activate the first effect of this card, you do not have to attack again in a row.
If both this and the opponent’s monster are destroyed by battle with each other, you can still activate the second or third
effect of this card.
Djinn Releaser of Rituals
SOVR-EN037
When you Ritual Summon a Ritual Monster, you can remove from play this card from your Graveyard as 1 of the monsters required for the Ritual Summon. While the monster Ritual Summoned using this card is face-up on the field, your opponent cannot Special Summon.
You cannot use this card for a Ritual Summon conducted with “Advanced Ritual Art.”
This card can only be used as 1 of the Tributes for a Ritual Summon, regardless of whether you Tribute it normally or
remove it from your Graveyard from play.
If you remove this card from play for the Ritual Summon of “Divine Grace . Northwemko” it counts towards the number of
cards you can select for the effect of “Divine Grace . Northwemko.”
It is always the opponent of the controller of the Ritual Monster this card was Tributed for that cannot Special Summon.
Even if “Skill Drain” is active the opponent of the controller of the Ritual Monster this card was Tributed for cannot Special
Summon.
You can remove from play more than 1 “Djinn Releaser of Rituals” as the Tributes for a Ritual Summon.
Even if you have no monsters to Tribute for a Ritual Summon, if this card is in your Graveyard you can still activate a
Ritual Spell Card.
If you Tribute this card from your hand or field for a Ritual Summon, its effect will apply.
If “D.D. Crow” is Chained to the activation of a Ritual Spell removing this card in your Graveyard from play, the Ritual
Spell will still resolve normally and you will Tribute monsters you control or monsters in your hand. If you do not have the
required monsters, your opponent can check your hand and Set monsters to verify.
You remove this card from play during the resolution of the Ritual Spell Card. Its effect does not start a Chain.
You can remove this card from play during the resolution of a Ritual Spell even if “Mask of Restrict” is in play because it
does not count as Tributing the monster.
Djinn Presider of Rituals
SOVR-EN038
When you Ritual Summon a Ritual Monster, you can remove from play this card from your Graveyard as 1 of the monsters required for the Ritual Summon. If the monster Ritual Summoned using this card destroys a monster by battle, the controller of the Ritual Monster draws 1 card.
If “Neo-Spacian Dark Panther” copies the name and effect of this card and is used for a Ritual Summon, you will not be
able to draw when the Ritual Monster destroys a monster by battle.
The effect to draw when the Ritual Monster destroys a monster by battle is applied even if “Skill Drain” is active.
If the Ritual Monster Summoned using this card as one of the Tributes battles a monster with the same ATK, you cannot
draw with this effect.
Even if you remove more than 1 copy of this card for the Ritual Summon of a Ritual Monster you will only draw 1 card
each time that Ritual Monster destroys a monster by battle.
The effect to draw a card does not start a Chain. It occurs when the monster destroyed by battle is sent to the Graveyard.
If the Ritual Monster that was Ritual Summoned using this card is flipped face-down, this card’s effect is no longer
applied.
If you remove this card from play for the Ritual Summon of “Divine Grace . Northwemko” it counts towards the number of
cards you can select for the effect of “Divine Grace . Northwemko.”
Divine Grace - Northwemko
SOVR-EN039
This card can only be Ritual Summoned with the Ritual Spell Card, "Ritual of Grace". When this card is Ritual Summoned, select a number of face-up cards on the field (except this card), up to the number of monsters you used for the Ritual Summon. While any of the selected cards are face-up on the field, this card cannot be destroyed by card effects.
This effect targets.
If “Divine Grace . Northwemko” and one of the cards targeted by its effect are destroyed at the same time, “Divine Grace
. Northwemko” will not be destroyed.
If there are fewer other face-up cards on the field than monsters Tributed for the Ritual Summon of this card, all other
face-up cards are targeted.
Tokens used for the Ritual Summon of this card count towards its effect.
“Divine Grace - Northwemko” continuously targets the selected cards.
Majestic Star Dragon
SOVR-EN040
"Majestic Dragon" + "Stardust Dragon" + 1 non-Tuner monster
You can Tribute this card to negate the activation of an opponent's Spell Card, Trap Card, or Effect Monster's effect and destroy all cards your opponent controls. Once per turn, you can negate the effect(s) of 1 face-up monster your opponent controls until the End Phase. Also, if the negated effect can be activated, you can activate it once as this card's effect. During the End Phase, return this card from the field to the Extra Deck, and Special Summon 1 "Stardust Dragon" from your Graveyard.
If you negate the effects of a monster with “Majestic Star Dragon” you can only activate 1 of the monster’s effects 1 time.
The effect to return “Majestic Star Dragon” to the Extra Deck is mandatory. It activates even if an effect that prohibits
Special Summons is applied. In that case, you return “Majestic Star Dragon” to the Extra Deck but will not Special
Summon “Stardust Dragon.”
If “G.B. Hunter” is on the field, the effect to return “Majestic Star Dragon” to the Extra Deck will activate and resolve without effect.
If you activate the effect of the monster that “Majestic Star Dragon” negated it will start a Chain. “Divine Wrath” can be
used against this effect and will destroy “Majestic Star Dragon” in this case.
The effect to Special Summon “Stardust Dragon” targets the “Stardust Dragon.” It activates even if there is no “Stardust Dragon” in the Graveyard.
If you negate the effect of a monster and then take control of that monster with another effect, the monster’s effect is still
negated.
If you negate your opponent’s “Majestic Star Dragon” with your own, you can activate the effect once again to negate another monster.
You cannot gain and activate the effect of a Gladiator Beast that returns to the Main Deck, but you can gain and activate
the effect of a Gladiator Beast that returns to the Extra Deck.
If “Majestic Star Dragon” is destroyed by battle, it cannot activate the effects of monsters like “Hyper Hammerhead.”
If you negate “The Six Samurai . Yaichi” you cannot apply the effect to destroy another “Six Samurai” instead if “Majestic Star Dragon” would be destroyed.
If you negate “Morphtronic Celfon” you can only activate one of its effects, corresponding to the battle position of “Majestic
Star Dragon.”
If you negate the effect of a Gemini monster that is being treated as a Normal Monster, you cannot activate its effect. If you negate the effect of a Gemini monster after it’s been Normal Summoned again, you cannot activate the negated effect because “Majestic Star Dragon” cannot be Summoned twice.
If you negate a card with an Ignition Effect like “Exiled Force” you can use its effect.
If you negate “Sangan” with “Majestic Star Dragon” you cannot activate its effect if “Majestic Star Dragon” is sent to the Graveyard.
You must pay all costs and meet all conditions required for the negated effect that you want to activate with “Majestic Star
Dragon.”
You can only activate the negated effect during the turn you negated it with “Majestic Star Dragon.”
“Majestic Star Dragon” can activate effects that start a Chain. Ignition, Quick, and Trigger Effects can all be activated, but
Continuous Effects that are always applied cannot be applied by “Majestic Star Dragon.”
If you negate “Sangan” with “Majestic Star Dragon” and then attack it, the effect of “Sangan” will activate and resolve normally.
“Majestic Star Dragon” cannot negate the effect of a monster whose effect is already being negated.
You can Tribute “Majestic Star Dragon” to negate an opponent’s card even if they control no cards to be destroyed.
You can use “Stardust Dragon” as a Synchro Material Monster for “Majestic Star Dragon” even if it’s being treated as a Tuner.
You can Summon “Majestic Star Dragon” if “Majestic Dragon” is being treated as a non-Tuner and “Stardust Dragon” is being treated as a Tuner.
SOVR-EN001
This card cannot be used as a Synchro Matterial Monster, except for the Synchro Summon of a ""Majestic" monster.
The text of this card is not an effect. It cann not be negated by “Skill Drain.”
Stardust Xiaolong
SOVR-EN002
When you Synchro Summon "Stardust Dragon", you can Special Summon this card from your G Graveyard in face-up
Attack Position. Once per turn, if this card w would be destroyed by battle, it is not destroyed.
Special Summoning this monster is a Trigge er Effect that that activates in the Graveyard.
If you have more than one “Stardust Xiaolong” in your Graveyard when you Synchro Summon “SStardust Dragon,” you can
activate the effects of each of them.
Max Warrior
SOVR-EN003
If this card attacks an opponent's monster, this card gains 400 ATK during the Damage Step on ly. If this card destroys an opponent's monster by battle, until your nex xt Standby Phase: this card becomes Level 2 and its original ATK and DEF are halved.
The effect to change the Level and halve the ATK/DEF of this card is a Trigger Effect that activa ates at the end of the
Damage Step.
If “Max Warrior” has its Level and ATK/DEF changed by its own effect and your next Standby Phase is skipped, the Level
and ATK/DEF of “Max Warrior” will return to normal at the start of Main Phase 1.
If you use the effect of “Assault Armor” to let “Max Warrior” attack twice and destroy two monste ers, its Level will be 2 and
its original ATK/DEF will be 1/4 of their printed value.
You choose when during your Standby Phase to return “Max Warrior’s” Level and original ATK/DEF to normal. It does not
start a Chain.
The halved ATK/DEF is considered the original ATK/DEF while “Max Warrior’s” effect is being a applied.
Quickdraw Synchron
SOVR-EN004
You can send 1 monster from your hand to the Graveyard and Special Summon this card from your hand. You can substitute this card for any 1 "Synchron" Tuner for a Synchro Summon. This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a monster that lists a "Synchron" monster as a Tuner monster.
“You can substitute this card for any 1 “Synchron” Tuner for a Synchro Summon” is not an effect. It will not be negated by
“Skill Drain.”
“This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a monster that lists a
“Synchron” monster as a Tuner” is not an effect. It will not be negated by “Skill Drain.”
Level Eater
SOVR-EN005
If this card is in the Graveyard, you can activate its effect by selecting 1 face-up Level 5 or higher monster you control.
Reduce that monster's Level by 1. Special Summon this card from the Graveyard. This card cannot be Tributed except for a Tribute Summon.
Special Summoning “Level Eater” is an Ignition Effect that activates in the Graveyard. It targets 1 face-up Level 5 or
higher monster you control.
You reduce the target monster’s Level when you resolve the effect.
The Level reduction lasts as long as the targeted monster is face-up on the field.
If the target monster is no longer on the field when the effect resolves, you do not Special Summon “Level Eater.”
If the target monster’s Level is less than 5 when the effect of “Level Eater” resolves, you still reduce the monster’s Level
by 1 and Summon “Level Eater.”
If this card is no longer in the Graveyard when its effect resolves, you still reduce the monster’s Level by 1 but you don’t
Summon “Level Eater.”
Zero Gardna
SOVR-EN006
You can Tribute this card to activate its effect. If you do, monsters you control cannot be destroyed by battle, and you take no Battle Damage, during this turn. This effect can be activated during either player's turn.
Tributing “Zero Gardna” is a cost to activate the effect.
You cannot activate this card during the Damage Step.
Monsters Summoned to your side of the field after the activation of “Zero Gardna’s” effect will also be protected by it.
Regulus
SOVR-EN007
Once per turn, you can select 1 Field Spell Card in your Graveyard. Return it to the Deck.
This is an Ignition effect that targets 1 Field Spell Card in your Graveyard.
Infernity Necromancer
SOVR-EN008
When this card is Normal Summoned, it is changed to Defense Position. While you have no cards in your hand, this card gains the following effect: Once per turn, you can Special Summon 1 "Infernity" monster from your Graveyard, except "Infernity Necromancer".
This effect targets 1 “Infernity” monster in your Graveyard.
If “Skill Drain” is active, the effect that lets “Infernity Necromancer” gain the effect to Special Summon monsters is
negated, so you cannot activate the effect to Special Summon 1 “Infernity” monster.
If you activate the effect to Special Summon 1 “Infernity” monster and an effect is Chained that causes you to have 1 or
more cards in your hand, you will still Special Summon the targeted “Infernity” monster.
Fortune Lady Wind
SOVR-EN009
This card's ATK and DEF are equal to its Level x 300. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When this card is Normal Summoned, you can destroy a number of Spell or Trap Cards your opponent controls equal to the number of face-up "Fortune Lady" monsters you control.
You count the number of “Fortune Lady” monsters you control when the effect resolves. This includes “Fortune Lady
Wind.”
If the number of Spell and Trap Cards your opponent controls is less than the number of “Fortune Lady” monsters you
control when you Summon “Fortune Lady Wind” you cannot activate its effect.
This effect does not target. You choose which cards to destroy when resolving the effect.
Fortune Lady Water
SOVR-EN010
This card's ATK and DEF are equal to its Level x 300. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When this card is Special Summoned while you control a face-up "Fortune Lady" monster except "Fortune Lady Water", draw 2 cards.
The effect to draw cards can activate during the Damage Step.
If you Special Summon “Fortune Lady Water” with “Magical Dimension” and then destroy the only other “Fortune Lady”
monster you control, you cannot activate the effect of “Fortune Lady Water.”
Fortune Lady Dark
SOVR-EN011
This card's ATK and DEF are equal to its Level x 400. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When a face-up "Fortune Lady" monster you control destroys an opponent's monster by battle and sends it to the Graveyard, you can select and Special Summon 1 "Fortune Lady" monster from your Graveyard.
This effect targets the “Fortune Lady” monster in your Graveyard.
If a “Fortune Lady” monster you control battles another monster and both are destroyed, you cannot activate the effect of
“Fortune Lady Dark.”
If “Fortune Lady Dark” is not face-up when a “Fortune Lady” monster you control destroys an opponent’s monster by
battle and sends it to the Graveyard, you cannot activate this effect.
If the “Fortune Lady” monster that destroys an opponent’s monster by battle is not face-up when the monster is sent to the
Graveyard, you cannot activate this effect.
Fortune Lady Earth
SOVR-EN012
This card's ATK and DEF are equal to its Level x 400. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When the Level of this card increases, inflict 400 damage to your opponent.
If the Level of “Fortune Lady Earth” is reduced by an effect like “Miniaturize,” the effect to inflict damage will not activate
when “Fortune Lady Earth’s” Level returns to normal.
Solitaire Magician
SOVR-EN013
Once per turn, you can select 1 face-up "Fortune Lady" monster you control and 1 other face-up monster on the field. Reduce the Level of the selected "Fortune Lady" monster by 3, and destroy the other selected monster.
This effect targets the 2 monsters.
You reduce the Level of the targeted “Fortune Lady” monster when the effect resolves.
If you increase your “Fortune Lady” monster’s Level with “Time Passage” and then reduce it for the effect of “Solitaire
Magician” your “Fortune Lady” will still have its Level reduced by 3 when the effect of “Time Passage” is no longer applied.
You cannot choose to reduce the Level of a “Fortune Lady” monster whose Level is less than 3.
If you activate this effect and the targeted “Fortune Lady” monster is flipped face-down by “Book of Moon,” the effect of
“Solitaire Magician” will not apply. If monster targeted to be destroyed is flipped face-down by “Book of Moon,” the effect
of “Solitaire Magician” resolves normally.
You must choose two different targets for this effect.
Catoblepas and the Witch of Fate
SOVR-EN014
When your opponent Special Summons a monster(s), you can remove from play 1 monster with ? ATK from your Graveyard to destroy that Special Summoned monster(s).
You cannot activate this effect during the Damage Step.
Removing from play 1 monster with ? is a cost.
This effect does not target.
If multiple monsters are Special Summoned at the same time, including “Catoblepas and the Witch of Fate,” you can
activate its effect and destroy all your opponent’s monsters that were Special Summoned at the same time.
If you activate “The Shallow Grave” while you control “Catoblepas and the Witch of Fate” you can activate this effect to
destroy the monster your opponent Special Summons.
Dark Spider
SOVR-EN015
Once per turn, you can increase the Level of 1 face-up Insect-Type monster you control by 2, until the End Phase.
This effect targets.
Ground Spider
SOVR-EN016
Once per turn, if you control this face-up Defense Position monster when your opponent Normal or Special Summons a monster(s), you can change that monster(s) to Defense Position.
This effect does not target.
If “Ground Spider” is no longer on the field when its effect resolves, the monster will still be switched to Defense Position.
If your opponent Special Summons multiple monsters and at least one of them is Summoned in Attack Position, you can
activate this effect.
If your opponent Special Summons multiple monsters and you activate this effect, all of the Summoned monsters are
changed to Defense Position.
You cannot activate this effect during the Damage Step.
Relinquished Spider
SOVR-EN017
If you have 4 or more Insect-Type monsters in your Graveyard, you can Tribute this card to destroy all face-up Defense Position monsters your opponent controls.
This is an Ignition Effect. Tributing this card is a cost to activate the effect.
If the number of Insect-Type monsters is reduced to less than 4 by an effect Chained to the effect of “Relinquished Spider”
you will still destroy all face-up Defense Position monsters your opponent controls.
Spyder Spider
SOVR-EN018
When this card destroys an opponent's Defense Position monster by battle, you can select and Special Summon 1 Level 4 or lower Insect-Type monster from your Graveyard.
This is a Trigger Effect that targets 1 Level 4 or lower Insect-Type monster in your Graveyard.
As long as your opponent’s monster was in Defense Position during damage calculation, you can activate this effect.
Mother Spider
SOVR-EN019
If you have only Insect-Type monsters in your Graveyard, you can send 2 face-up Defense Position monsters your opponent controls to the Graveyard and Special Summon this card from your hand.
You can Normal Summon this monster.
Reptilianne Gorgon
SOVR-EN020
If this card attacks an opponent's monster, after damage calculation the ATK of the attack target becomes 0, and it cannot change its battle position.
This is a Trigger Effect that activates following damage calculation.
If this card destroys a monster by battle, its effect will activate but will resolve without effect.
The effect of “Reptilianne Gorgon” will apply to a monster it battles for as long as the monster is face-up on the field.
Reptilianne Medusa
SOVR-EN021
Send 1 card from your hand to the Graveyard and select 1 face-up monster your opponent controls. The ATK of the selected monster becomes 0, and it cannot change its battle position.
Sending 1 card from your hand to the Graveyard is a cost.
This is an Ignition Effect that targets 1 face-up monster your opponent controls.
If an effect gives you control of the monster targeted by this effect, the monster’s ATK will still become 0 and it will not be
able to change its battle position.
If the targeted monster is flipped face-down, this effect is not applied.
You cannot target a monster with 0 ATK with this effect.
Reptilianne Scylla
SOVR-EN022
If this card destroys a monster with 0 ATK by battle, you can Special Summon that monster from the Graveyard to your
side of the field in face-up Defense Position. The effect(s) of that monster is negated.
This is a Trigger Effect. It does not target.
If you Summon a monster like “Exiled Force” that has an effect that activates on the field and then activate its effect, it will
still be negated. If you Summon a monster like Sangan with an effect that activates in the Graveyard, it will not be
negated.
This card looks at the ATK of the destroyed monster during damage calculation. If a monster with an original ATK of 0 is
destroyed by battle with “Reptilianne Scylla” while its ATK is increased by another effect, you cannot Special Summon it.
If a monster whose ATK is being reduced to 0 by an effect like “Twin Swords of Flashing Light . Tryce” is destroyed by
battle with “Reptilianne Scylla” you can Special Summon it.
Reptilianne Viper
SOVR-EN023
When this card is Normal Summoned, you can select and take control of 1 face-up monster with 0 ATK your opponent controls.
This effect targets 1 face-up monster with 0 ATK your opponent controls.
You keep control of the monster taken by this effect even if it’s flipped face-down or its ATK changes.
If the targeted monster is turned flipped face-down by an effect Chained to the effect of “Reptilianne Viper,” you do not
gain control of the monster.
Earthbound Immortal Ccarayhua
SOVR-EN024
There can only be 1 face-up "Earthbound Immortal" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. When this card is destroyed by a card effect, except by its own effect, destroy all cards on the field.
The effect to destroy all cards on the field will activate even during the Damage Step.
If this face-down card is attacked while another “Earthbound Immortal” is face-up on the field it will be destroyed, but since
it was not destroyed by a card effect it will not destroy all cards on the field.
If “Earthbound Immortal Ccarayhua” is destroyed while in your hand or Deck, its effect will activate.
Earthbound Immortal Uru
SOVR-EN025
There can only be 1 face-up "Earthbound Immortal" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. Once per turn, you can Tribute 1 monster, except this card, to select and take control of 1 face-up monster your opponent controls, until the End Phase.
Tributing 1 monster is a cost to activate this effect.
This effect targets 1 face-up monster your opponent controls.
If the target of this effect is flipped face-down by an effect Chained to this one, you do not gain control of the target
monster.
Earthbound Immortal Wiraqocha Rasca
SOVR-EN026
There can only be 1 face-up "Earthbound Immortal" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. When this card is Normal Summoned, return up to 3 cards you control to your Deck, except this card, and discard the same number of cards from your opponent's hand at random. This card gains 1000 ATK for each card discarded by this effect.
This effect targets 1-3 cards you control.
If you control your opponent’s card, you can target it with this effect. The card will return to your opponent’s Deck and will
count towards the number of cards your opponent must discard at random and the ATK gain for this card.
If you target a Fusion or Synchro Monster with this effect, it returns to the appropriate Extra Deck and still counts towards
the number of cards your opponent must discard and the ATK gain for this card.
If you use “Shrink” on “Earthbound Immortal Wiraqocha Rasca” its original ATK becomes 50, but it retains any ATK
gained from its own effect.
If you choose to return a Field Spell you control to your Deck with the effect of “Earthbound Immortal Wiraqocha Rasca”
you will return the card to your Deck, your opponent will discard as appropriate, this card will gain the appropriate amount
of ATK, and then it will destroy itself by its own effect.
If “Skill Drain” is activated, this card loses any ATK gained from its effect and will not regain it even if “Skill Drain” later
leaves the field.
If this card is turned face-down by a card that is chained to its effect, cards will still be returned to the Deck and your
opponent will still discard, but this card will not gain any ATK.
If your opponent has fewer cards in hand than the number of cards you return to the Deck when this effect resolves, all of
their remaining cards are discarded and this card will gain ATK only for each card discarded.
If your opponent has no cards in hand when you Normal Summon this card, you cannot activate its effect.
Koa’ki Meiru Sea Panther
SOVR-EN027
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 WATER monster in your hand. Once per turn, you can send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard to return 1 Spell Card from your Graveyard to the top of your Deck.
Sending 1 “Iron Core of Koa’ki Meiru” from your hand to the Graveyard is a cost.
This is an Ignition Effect that targets 1 Spell Card in your Graveyard.
Koa’ki Meiru Rooklord
SOVR-EN028
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Warrior-Type monster in your hand. You can Tribute Summon this card by Tributing 1 "Koa'ki Meiru" monster. When this card is Normal Summoned, you can remove from play 1 "Koa'ki Meiru" card in your Graveyard to destroy up to 2 cards your opponent controls.
“You can Tribute Summon this card by Tributing 1 “Koa’ki Meiru” monster” is not an effect.
Removing from play 1 “Koa’ki Meiru” card in your Graveyard is a cost.
This effect targets 1 or 2 cards your opponent controls.
Crusader of Endymion
SOVR-EN030
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
●Once per turn, you can place 1 Spell Counter on a face-up card on the field that you can place a Spell Counter on. If you do, this card gains 600 ATK until the End Phase. The effect to increase this card’s ATK is resolved only if you place a Spell Counter.
This effect targets the card you place a Spell Counter on.
You cannot place a Spell Counter on this card.
If “Skill Drain” is activated, this card loses any ATK gained from its own effect.
If a card like “Breaker the Magical Warrior” is having its effect negated, you cannot place a Spell Counter on it with this
effect.
If the target of this effect is face-down when the effect resolves, no Spell Counter is placed and no ATK is gained.
Woodland Archer
SOVR-EN031
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by having 2 or more Normal Monsters in your Graveyard. You can Tribute this card to add 1 Gemini monster from your Deck to your hand.
Tributing this monster is a cost.
Knight of the Red Lotus
SOVR-EN032
If you have exactly 3 Normal Monsters in your Graveyard, you can Special Summon this card from your hand by removing from play 2 Normal Monsters from your Graveyard. Once per turn, you can select and Special Summon 1 Level 4 or lower Normal Monster from your Graveyard.
You can Normal Summon this monster.
The effect to Special Summon targets.
Energy Bravery
SOVR-EN033
Gemini monsters you control that are being treated as Effect Monsters cannot be destroyed by card effects.
If you Summon a Gemini monster from your Graveyard with “Swing of Memories” while “Energy Bravery” is on the field,
and you Normal Summon that monster again, it will not be destroyed during the End Phase.
If a Gemini monster that is being treated as an Effect Monster is destroyed at the same time as “Energy Bravery” the
effect of “Energy Bravery” will still apply and protect the Gemini monster.
Swap Frog
SOVR-EN034
You can discard 1 WATER monster to Special Summon this card from your hand. When this card is Summoned, you can select and send 1 Level 2 or lower Aqua-Type WATER monster from your Deck or your side of the field to the Graveyard. Once per turn, you can return 1 monster you control to your hand to Normal Summon 1 "Frog" monster, except "Swap Frog" or "Frog the Jam", in addition to your Normal Summon or Set this turn.
You can Normal Summon this monster.
Discarding 1 WATER monster is a cost.
Sending a monster from your Deck to the Graveyard does not target.
Returning a monster you control to your hand is a cost.
If you activate the effect of more than 1 “Swap Frog,” you can only Normal Summon 1 time in addition to your regular
Normal Summon or Set.
If the effect of “Swap Frog” activates and is resolved, and later during the turn “Skill Drain” is activated, you can still
Normal Summon a “Frog” monster in addition to your Normal Summon or Set.
You do not Normal Summon at the resolution of “Swap Frog’s” effect. It allows you to Normal Summon a “Frog” monster
at any time you would be able to Normal Summon a monster during that turn.
Lord British Space Fighter
SOVR-EN035
If this card destroys an opponent's monster by battle, select and activate 1 of these effects:
●You can attack once again in a row.
●Select and destroy 1 Set card on the field.
●Special Summon 1 "Multi Token" (Machine-Type/LIGHT/Level 4/ATK 1200/DEF 1200).
This effect activates at the end of the Damage Step.
The second effect targets 1 Set card on the field.
Even if you activate the first effect of this card, you do not have to attack again in a row.
If both this and the opponent’s monster are destroyed by battle with each other, you can still activate the second or third
effect of this card.
Djinn Releaser of Rituals
SOVR-EN037
When you Ritual Summon a Ritual Monster, you can remove from play this card from your Graveyard as 1 of the monsters required for the Ritual Summon. While the monster Ritual Summoned using this card is face-up on the field, your opponent cannot Special Summon.
You cannot use this card for a Ritual Summon conducted with “Advanced Ritual Art.”
This card can only be used as 1 of the Tributes for a Ritual Summon, regardless of whether you Tribute it normally or
remove it from your Graveyard from play.
If you remove this card from play for the Ritual Summon of “Divine Grace . Northwemko” it counts towards the number of
cards you can select for the effect of “Divine Grace . Northwemko.”
It is always the opponent of the controller of the Ritual Monster this card was Tributed for that cannot Special Summon.
Even if “Skill Drain” is active the opponent of the controller of the Ritual Monster this card was Tributed for cannot Special
Summon.
You can remove from play more than 1 “Djinn Releaser of Rituals” as the Tributes for a Ritual Summon.
Even if you have no monsters to Tribute for a Ritual Summon, if this card is in your Graveyard you can still activate a
Ritual Spell Card.
If you Tribute this card from your hand or field for a Ritual Summon, its effect will apply.
If “D.D. Crow” is Chained to the activation of a Ritual Spell removing this card in your Graveyard from play, the Ritual
Spell will still resolve normally and you will Tribute monsters you control or monsters in your hand. If you do not have the
required monsters, your opponent can check your hand and Set monsters to verify.
You remove this card from play during the resolution of the Ritual Spell Card. Its effect does not start a Chain.
You can remove this card from play during the resolution of a Ritual Spell even if “Mask of Restrict” is in play because it
does not count as Tributing the monster.
Djinn Presider of Rituals
SOVR-EN038
When you Ritual Summon a Ritual Monster, you can remove from play this card from your Graveyard as 1 of the monsters required for the Ritual Summon. If the monster Ritual Summoned using this card destroys a monster by battle, the controller of the Ritual Monster draws 1 card.
If “Neo-Spacian Dark Panther” copies the name and effect of this card and is used for a Ritual Summon, you will not be
able to draw when the Ritual Monster destroys a monster by battle.
The effect to draw when the Ritual Monster destroys a monster by battle is applied even if “Skill Drain” is active.
If the Ritual Monster Summoned using this card as one of the Tributes battles a monster with the same ATK, you cannot
draw with this effect.
Even if you remove more than 1 copy of this card for the Ritual Summon of a Ritual Monster you will only draw 1 card
each time that Ritual Monster destroys a monster by battle.
The effect to draw a card does not start a Chain. It occurs when the monster destroyed by battle is sent to the Graveyard.
If the Ritual Monster that was Ritual Summoned using this card is flipped face-down, this card’s effect is no longer
applied.
If you remove this card from play for the Ritual Summon of “Divine Grace . Northwemko” it counts towards the number of
cards you can select for the effect of “Divine Grace . Northwemko.”
Divine Grace - Northwemko
SOVR-EN039
This card can only be Ritual Summoned with the Ritual Spell Card, "Ritual of Grace". When this card is Ritual Summoned, select a number of face-up cards on the field (except this card), up to the number of monsters you used for the Ritual Summon. While any of the selected cards are face-up on the field, this card cannot be destroyed by card effects.
This effect targets.
If “Divine Grace . Northwemko” and one of the cards targeted by its effect are destroyed at the same time, “Divine Grace
. Northwemko” will not be destroyed.
If there are fewer other face-up cards on the field than monsters Tributed for the Ritual Summon of this card, all other
face-up cards are targeted.
Tokens used for the Ritual Summon of this card count towards its effect.
“Divine Grace - Northwemko” continuously targets the selected cards.
Majestic Star Dragon
SOVR-EN040
"Majestic Dragon" + "Stardust Dragon" + 1 non-Tuner monster
You can Tribute this card to negate the activation of an opponent's Spell Card, Trap Card, or Effect Monster's effect and destroy all cards your opponent controls. Once per turn, you can negate the effect(s) of 1 face-up monster your opponent controls until the End Phase. Also, if the negated effect can be activated, you can activate it once as this card's effect. During the End Phase, return this card from the field to the Extra Deck, and Special Summon 1 "Stardust Dragon" from your Graveyard.
If you negate the effects of a monster with “Majestic Star Dragon” you can only activate 1 of the monster’s effects 1 time.
The effect to return “Majestic Star Dragon” to the Extra Deck is mandatory. It activates even if an effect that prohibits
Special Summons is applied. In that case, you return “Majestic Star Dragon” to the Extra Deck but will not Special
Summon “Stardust Dragon.”
If “G.B. Hunter” is on the field, the effect to return “Majestic Star Dragon” to the Extra Deck will activate and resolve without effect.
If you activate the effect of the monster that “Majestic Star Dragon” negated it will start a Chain. “Divine Wrath” can be
used against this effect and will destroy “Majestic Star Dragon” in this case.
The effect to Special Summon “Stardust Dragon” targets the “Stardust Dragon.” It activates even if there is no “Stardust Dragon” in the Graveyard.
If you negate the effect of a monster and then take control of that monster with another effect, the monster’s effect is still
negated.
If you negate your opponent’s “Majestic Star Dragon” with your own, you can activate the effect once again to negate another monster.
You cannot gain and activate the effect of a Gladiator Beast that returns to the Main Deck, but you can gain and activate
the effect of a Gladiator Beast that returns to the Extra Deck.
If “Majestic Star Dragon” is destroyed by battle, it cannot activate the effects of monsters like “Hyper Hammerhead.”
If you negate “The Six Samurai . Yaichi” you cannot apply the effect to destroy another “Six Samurai” instead if “Majestic Star Dragon” would be destroyed.
If you negate “Morphtronic Celfon” you can only activate one of its effects, corresponding to the battle position of “Majestic
Star Dragon.”
If you negate the effect of a Gemini monster that is being treated as a Normal Monster, you cannot activate its effect. If you negate the effect of a Gemini monster after it’s been Normal Summoned again, you cannot activate the negated effect because “Majestic Star Dragon” cannot be Summoned twice.
If you negate a card with an Ignition Effect like “Exiled Force” you can use its effect.
If you negate “Sangan” with “Majestic Star Dragon” you cannot activate its effect if “Majestic Star Dragon” is sent to the Graveyard.
You must pay all costs and meet all conditions required for the negated effect that you want to activate with “Majestic Star
Dragon.”
You can only activate the negated effect during the turn you negated it with “Majestic Star Dragon.”
“Majestic Star Dragon” can activate effects that start a Chain. Ignition, Quick, and Trigger Effects can all be activated, but
Continuous Effects that are always applied cannot be applied by “Majestic Star Dragon.”
If you negate “Sangan” with “Majestic Star Dragon” and then attack it, the effect of “Sangan” will activate and resolve normally.
“Majestic Star Dragon” cannot negate the effect of a monster whose effect is already being negated.
You can Tribute “Majestic Star Dragon” to negate an opponent’s card even if they control no cards to be destroyed.
You can use “Stardust Dragon” as a Synchro Material Monster for “Majestic Star Dragon” even if it’s being treated as a Tuner.
You can Summon “Majestic Star Dragon” if “Majestic Dragon” is being treated as a non-Tuner and “Stardust Dragon” is being treated as a Tuner.
shriek | 30. Oct, 18:48


