Super Starter: Space-Time Showdown!

The popular Yu-Gi-Oh! TRADING CARD GAME Super Starter format returns in the newest release – Super Starter: Space-Time Showdown!

Designed to teach new Duelists how to Duel with friends with a 40-card pre-built Deck right out of the box, Duelists can then upgrade and build their Deck out further with two randomized Power-Up Packs containing additional cards.

Super Starter: Space-Time Showdown also gives Duelists an exclusive first look at the newest game mechanic, Pendulum Monsters, an innovative new monster type that blurs the line between Monsters and Spells! Pendulum Monsters can be summoned as regular Monster cards to attack or defend, or you can activate them as Spell Cards in new Pendulum Zones to activate extra special abilities and allow Duelists to Pendulum Summon!

Super Starter: Space-Time Showdown is the only product for Duelists to get their hands on these awesome new monsters before they’re unleashed with the release of the upcoming August booster, Duelist Alliance.

In addition to 14 brand new cards in every Deck, each Power-Up Pack comes with 5 cards of a 15-card set, including two guaranteed Ultra Rare cards, Dark Hole and Odd-Eyes Dragon.

Each Starter Deck contains: 38 Common cards, 2 Super Rare cards, 1 Beginner's Guide, 1 Game Mat, and 2 Power-Up Packs each with 5 cards from a 15-card set.

Release: 11th July 2014


YS14-EN001 Wattaildragon
YS14-EN002 Luster Dragon
YS14-EN003 Hunter Dragon
YS14-EN004 Millennium Shield
YS14-EN005 Dark Blade
YS14-EN006 Warrior Dai Grepher
YS14-EN007 Chamberlain of the Six Samurai
YS14-EN008 Mystical Elf

YS14-EN009 Stargazer Magician
DARK/Spellcaster - Pendulum - Effect/5/1200/2400
Once per turn, when exactly 1 other Pendulum Monster you control (and no other cards) is returned to your hand by an opponent's card effect (except during the Damage Step): You can Special Summon 1 monster from your hand with the same name as that returned to the hand.
Pendulum Effect (Red 1/Blue 1):
If a Pendulum Monster you control attack or is attacked, your opponent cannot activate Spell Cards until the end of the Damage Step. Unless you have a "Magician" card or "Odd-Eyes" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4.
Super Rare

YS14-EN010 Timegazer Magician
DARK/Spellcaster - Pendulum - Effect/3/1200/600
Each turn, the first card(s) in your Pendulum Zone that would be destroyed by an opponent's card effect, is not destroyed.
Pendulum Effect (Blue 8/Red 8):
You must control no monsters to activate this card. If a Pendulum monster you control attacks or is attacked, your opponent cannot activate Trap Cards until the end of the Damage Step. Unless you have a "Magician" card or "Odd-Eyes" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4.
Super Rare

YS14-EN011 Aether the Empowering Dragon
LIGHT/Dragon - Effect/6/2300/1600
When this card is Pendulum Summoned: You can target 1 card on the field; return it to the hand. You can only use this effect of "Aether the Empowering Dragon" once per turn.

YS14-EN012 Ventdra the Empowered Warrior
WIND/Warrior - Effect/5/2000/800
This card can attack your opponent directly. If this card is sent from the field to the Graveyard: You can target 1 Dragon, Warrior, or Spellcaster-Type Normal Monster in your Graveyard; add it to your hand.

YS14-EN013 Arnis the Empowered Warrior
FIRE/Warrior - Effect/4/1700/1200
When this card you control is destroyed by battle with an opponent's attacking monster and sent to your Graveyard: You can Special Summon 1 Spellcaster-Type monster with 1500 or less ATK from your Deck in Attack Position.

YS14-EN014 Terratiger the Empowered Warrior
EARTH/Warrior - Effect/4/1800/1200
When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower Normal Monster from your hand in Defense Position.

YS14-EN015 Hydrotortoise the Empowered Warrior
WATER/Warrior - Flip - Effect/3/1400/900
FLIP: Target 1 Spell/Trap Card your opponent controls; destroy it.

YS14-EN016 Golden Dragon Summoner
LIGHT/Spellcaster - Effect/4/1000/1000
You can Tribute 1 monster, then target 1 monster on the field; return it to the hand. you can only use this effect of "Golden Dragon Summoner" once per turn.

YS14-EN017 Blue Dragon Summoner
WIND/Spellcaster - Effect/4/1500/600
If this card is sent to the Graveyard: You can add 1 Dragon, Warrior, or Spellcaster-Type Normal Monster from your Deck to your hand.

YS14-EN018 Red Sparrow Summoner
FIRE/Spellcaster - Effect/4/1600/1300
When this card you control is destroyed by battle with an opponent's attacking monster and sent to your Graveyard: You can Special Summon 1 Warrior-Type monster with 1500 or less ATK from your Deck in Attack Position.

YS14-EN019 White Tiger Summoner
EARTH/Spellcaster - Effect/3/1000/1700
When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower Normal Monster from your hand. All monsters you control gain 100 ATK and DEF.

YS14-EN020 Green Turtle Summoner
WATER/Spellcaster - Flip - Effect/3/400/1500
FLIP: Target 1 monster your opponent controls; destroy it.

YS14-EN021 Sorcerous Spell Wall
Field Spell Card
All monsters you control gain 300 ATK during your turn only. All monsters you control gain 300 DEF during your opponent's turn only.

YS14-EN022 Supply Squad
Continuous Spell Card
Once per turn, if a monster(s) you control is destroyed by battle or by card effect: Draw 1 card.

YS14-EN023 Lightning Vortex
YS14-EN024 Mystical Space Typhoon
YS14-EN025 Ego Boost
YS14-EN026 Axe of Despair
YS14-EN027 Lucky Iron Axe
YS14-EN028 Monster Reincarnation
YS14-EN029 Dark Factory of Mass Production
YS14-EN030 Poison of the Old Man
YS14-EN031 Trap Hole
YS14-EN032 Sakuretsu Armor
YS14-EN033 Raigeki Break
YS14-EN034 Dust Tornado
YS14-EN035 Shadow Spell
YS14-EN036 A Hero Emerges
YS14-EN037 Soul Resurrection
YS14-EN038 Jar of Greed
YS14-EN039 Magic Jammer
YS14-EN040 Seven Tools of the Bandit

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