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Structure Deck's

Thursday, 19. November 2009

Structure Deck - MACHINA MAYHEM

The MACHINA MAYHEM Deck includes a computerized army of high-tech robots and vehicles that you can use to run over your opponents. All of the monsters in MACHINA MAYHEM are Machine-Type monsters. Several of them are also Union Monsters.

Union Monsters were first introduced back in 2003 with the Magician’s Force booster set. These monsters have the ability to attach themselves to other monsters as Equip Cards, giving the monster they attach to additional effects. Also, if a monster that has a Union Monster attached to it would be destroyed, the Union Monster takes the hit, and gets destroyed instead. Attaching Union Monsters to your strongest cards can help stop them from being destroyed. Just imagine your Machine-Type Union Monsters combining and transforming each other into bigger and better machines!
Rest of the article.

Machina Mayhem Contents:
37 Common Cards
1 Ultra Rare Card
2 Super Rare Cards
1 Rulebook
1 Deluxe Game Mat
1 Dueling Guide

Release: 23th February 2010

SDMM-EN001 Machina Fortress
EARTH/Machine - Effect/7/2500/1600
You can discard Machine-Type monster(s) whose total Levels equal 8 or more to Special Summon this card from your hand or Graveyard. When this card is destroyed by battle and sent to the Graveyard, select and destroy 1 card your opponent controls. When this face-up card you control is targeted by an opponent's Effect Monster's effect, look at your opponent's hand and discard 1 card from their hand.
Ultra Rare
SDMM-EN001 Machina Fortress

SDMM-EN002 Machina Gearframe
EARTH/Machine - Union/4/1800/0
When this card is Normal Summoned, you can add 1 "Machina" monster except "Machina Gearframe" from your Deck to your hand. Once per turn, during your Main Phase, you can equip this card to a Machine-Type monster you control as an Equip Card, OR unequip it to Special Summon this card in face-up Attack Position. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)
SDMM-EN002 Machina Gearframe

SDMM-EN0?? Machina ??
EARTH/Machine - Union/2/500/400
//wording for the TCG effect may differ
When this face-up card on the field is destroyed and sent to the Graveyard, you can add 1 Union Monster from your deck to your hand. Once per turn, you can equip this card to a Machine-Type monster you control, OR unequip it to Special Summon this card in face-up Attack Position. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, this card is destroyed instead.)

SDMM-EN0??
EARTH/Machine - Effect/3/900/1200
//wording for the TCG effect may differ
When this card is Normal Summoned or Special Summoned successfully, you can select 1 Machine-Type monster from your Deck and send it to the Graveyard. Once per turn, return 2 Level 4 EARTH Machine-Type monster in your Graveyard to your deck to draw 1 card.

SDMM-EN0?? Commander Covington
EARTH/Machine - Effect/4/1000/600
//wording for the TCG effect may differ
Send one of each "Machina Soldier", "Machina Sniper", and "Machina Defender" from your field to Graveyard to Special Summon a "Machina Force" from your hand or deck.

SDMM-EN0?? Machina Soldier
EARTH/Machine - Effect/4/1600/1500
//wording for the TCG effect may differ
When this card is successfully Normal Summon when there're no monsters on your field, you can special summon a monster with "Machina" in its name other than "Machina Soldier" from your hand.

SDMM-EN0?? Machina Sniper
EARTH/Machine - Effect/4/1800/800
//wording for the TCG effect may differ
When this card is face-up on the field, all monsters with "Machina" in their name other than "Machina Sniper" cannot attack.

SDMM-EN0?? Machina Defender
EARTH/Machine - Effect/4/1200/1800
//wording for the TCG effect may differ
Flip: Add one "Commander Covington" from your deck to your hand.

SDMM-EN009 Machina Force
EARTH/Machine - Effect/10/4600/4100
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by "Commander Covington". This card cannot declare an attack unless you pay 1000 Life Points. You can send this card from the field to the Graveyard to select and Special Summon one each of "Machina Soldier", "Machina Sniper", and "Machina Defender" from your Graveyard.
SDMM-EN009 Machina Force

SDMM-EN0?? Blast Sphere
SDMM-EN0?? Cyber Valley

SDMM-EN020 The Big Saturn
DARK/Machine - Effect/8/2800/2200
This card cannot be Special Summoned from the hand or Deck. Once per turn, during your Main Phase, you can discard 1 card and pay 1000 Life Points to have this card gain 1000 ATK until the End Phase. When this card is destroyed and sent to the Graveyard by an opponent's card effect, both players take damage equal to this card's ATK.
SDMM-EN020 The Big Saturn

SDMM-EN0??
Continuous Spell Card
//wording for the TCG effect may differ
When a Machine-Type monster is destroyed and send to the Graveyard, you can Special Summon 1 Machine-Type monster with lower ATK and the same Attribute from your deck. This effect cannot be used more than once per turn.

SDMM-EN0?? Card Trader
SDMM-EN0?? Time Machine
SDMM-EN0?? Dimensional Prison

Wednesday, 21. October 2009

Yu-Gi-Oh! Warriors' Strike Structure Deck

Yu-Gi-Oh! Warriors' Strike Structure Deck
Warriors’ Strike is a ready-to-play Structure Deck combining Warriors, Equip Cards, and Gemini Monsters. Warriors’ Strike has everything a Duelist will need including Deck, rulebook, deluxe game mat, and Dueling Guide with instructions on how to enhance the Deck.
Structure Decks are perfect for Duelists who know the basic rules, but are looking for a launching point for a competitive Deck for tournament use. Seasoned Duelists will enjoy the 6 new cards in Warriors’ Strike, while casual Duelists will find the cards needed to be more competitive!

Includes the highly-anticipated “Hidden Armory” Spell Card, plus reprints of the “Dark Bribe” and “Burden of the Mighty” promo cards!
Structure Deck Contents:
  • 37 Common Cards
  • 2 Super Rare Cards
  • 1 Ultra Rare Card
  • 1 Rulebook
  • 1 Deluxe Game Mat
  • 1 Dueling Guide
Release: 27th October 2009
Konami Tournament Legal Date: 27th October 2009

SDWS-EN001 Phoenix Gearfried
FIRE/Warrior - Gemini/8/2800/2200
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
● When your opponent activates a Spell Card, you can select 1 Gemini monster from your Graveyard and Special Summon it. Also, you can send 1 face-up Equip Card you control to the Graveyard to negate the activation of a Spell or Trap Card that targets a monster on the field, and destroy it.
Ultra Rare
SDWS-EN001 Phoenix Gearfried

SDWS-EN002 Evocator Chevalier
FIRE/Warrior - Gemini/4/1900/900
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
● You can send 1 face-up Equip Card you control to the Graveyard to destroy 1 card your opponent controls.
Super Rare
SDWS-EN002 Evocator Chevalier

SDWS-EN003 Featherizer
WIND/Spellcaster - Effect/2/700/1100
When this card is destroyed by battle and sent to the Graveyard, you can send 1 Gemini monster from your Deck to the Graveyard and draw 1 card.
Super Rare
SDWS-EN003 Featherizer

SDWS-EN004 Gemini Soldier
WIND/Warrior - Gemini/2/500/300
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
● Once per turn, if this card would be destroyed by battle, it is not destroy. If this card battles, after damage calculation, you can Special Summon 1 Level 4 or lower Gemini monster from your Deck, except "Gemini Soldier".
SDWS-EN004 Gemini Soldier

SDWS-EN005 Spell Striker
SDWS-EN005 Spell Striker

SDWS-EN006 Freed the Matchless General
SDWS-EN006 Freed the Matchless General

SDWS-EN007 Marauding Captain
SDWS-EN007 Marauding Captain

SDWS-EN008 Exiled Force
SDWS-EN008 Exiled Force

SDWS-EN009 D.D. Warrior Lady
SDWS-EN009 D. D. Warrior Lady

SDWS-EN010 Card Trooper
SDWS-EN010 Card Trooper

SDWS-EN011 Gemini Summoner
SDWS-EN011 Gemini Summoner

SDWS-EN012 Blazewing Butterfly 2x
SDWS-EN012 Blazewing Butterfly

SDWS-EN013 D.D. Warrior
SDWS-EN013 D.D. Warrior

SDWS-EN014 Future Samurai 2x
SDWS-EN014 Future Samurai

SDWS-EN015 Field-Commander Rahz
SDWS-EN015 Field-Commander Rahz

SDWS-EN016 Dark Valkyria
SDWS-EN016 Dark Valkyria

SDWS-EN017 Supervise
Equip Spell Card
Equip only to a Gemini monster. It is treated as an Effect Monster, and gains its effect(s). When this face-up card on the field is sent to the Graveyard, select and Special Summon 1 Normal Monster from your Graveyard.
SDWS-EN017 Supervise

SDWS-EN018 Mind Control
SDWS-EN018 Mind Control

SDWS-EN019 Burden of the Mighty
SDWS-EN019 Burden of the Mighty

SDWS-EN020 Silent Doom
SDWS-EN020 Silent Doom

SDWS-EN021 Hidden Armory
SDWS-EN021 Hidden Armory

SDWS-EN022 Nightmare's Steelcage
SDWS-EN022 Nightmare's Steelcage

SDWS-EN023 Mystical Space Typhoon
SDWS-EN023 Mystical Space Typhoon

SDWS-EN024 Ekibyo Drakmord
SDWS-EN024 Ekibyo Drakmord

SDWS-EN025 Reinforcement of the Army
SDWS-EN025 Reinforcement of the Army

SDWS-EN026 Big Bang Shot
SDWS-EN026 Big Bang Shot

SDWS-EN027 Divine Sword - Phoenix Blade
SDWS-EN027 Divine Sword - Phoenix Blade

SDWS-EN028 Double Summon
SDWS-EN028 Double Summon

SDWS-EN029 Symbols of Duty
SDWS-EN029 Symbols of Duty

SDWS-EN030 Swing of Memories
SDWS-EN030 Swing of Memories

SDWS-EN031 Unleash Your Power!
SDWS-EN031 Unleash Your Power!

SDWS-EN032 Dark Bribe
SDWS-EN032 Dark Bribe

SDWS-EN033 Kunai with Chain
SDWS-EN033 Kunai with Chain

SDWS-EN034 Sakuretsu Armor
SDWS-EN034 Sakuretsu Armor

SDWS-EN035 Soul Resurrection
SDWS-EN035 Soul Resurrection

SDWS-EN036 Justi-Break
SDWS-EN036 Justi-Break

SDWS-EN037 Birthright
SDWS-EN037 Birthright

SDWS-EN038 Gemini Trap Hole
SDWS-EN038 Gemini Trap Hole

Friday, 27. March 2009

Structure Deck - Spellcaster's Command


This ready to play deck gives players a great starting point using one of the most famous Yu-Gi-Oh! monster types. Your Spellcaster monsters become stronger as players use their Spell Cards. Spellcaster's Command is a 40-card ready to play structure deck. It contains a fixed deck of 1 Ultra rare and 39 commons. There will be 6 new cards and reprints of previously hard-to-find rares such as 'Dark Red Enchanter' and 'Magical Exemplar'.

Set Contents:
  • 40 cards per Deck
  • 8 Packs per Display
  • 12 Displays per Case
Release:
- 31th March 2009 / DE/FR/IT/SP available in Europe, Middle east, Africa, Latin America
- 31th March 2009 / EN available in Europe, Middle East, Africa, Oceania, Latin America

Key Selling Points:
  • The Structure Deck contains 40 cards including one Ultra Rare card, a Spellcaster's Command game mat, rulebook, and strategy guide.
  • Spellcaster's Command contains 6 new cards, including the anticipated "Summoner Monk"
SDSC-EN001 Endymion, The Master Magician
DARK/Spellcaster - Effect/7/2700/1700
You can Special Summon this card from your hand or Graveyard by removing 6 Spell Counters from a "Magical Citadel of Endymion" you control. When you do, add 1 Spell Card from your Graveyard to your hand. Once per turn, you can discard 1 Spell Card to destroy 1 card on the field.
Ultra Rare


SDSC-EN002 Disenchanter
LIGHT/Spellcaster - Effect/5/2000/2300
Once per turn, you can remove 1 Spell Counter from anywhere on the field to return 1 face-up Spell Card to its owners hand.


SDSC-EN003 Defender, The Magical Knight
LIGHT/Spellcaster - Effect/4/1600/2000
When this card is Normal Summoned, place 1 Spell counter on it (max. 1). Once per turn, if a face-up Spellcaster-Type monster(s) on the field would be destroyed, you can remove 1 Spell counter from a card you control for each of those monsters instead.


SDSC-EN004 Hannibal Necromancer


SDSC-EN005 Summoner Monk
DARK/Spellcaster - Effect/800/1600
This card cannot be Tributed. When this card is Normal or Flip Summoned, it is changed to Defense Position. Once per turn, you can discard 1 Spell Card to Special Summon 1 Level 4 monster from your Deck. It cannot attack this turn.


SDSC-EN006 Dark Red Enchanter


SDSC-EN007 Skilled Dark Magician


SDSC-EN008 Apprentice Magician x 2


SDSC-EN009 Old Vindictive Magician


SDSC-EN010 Magical Marrionette


SDSC-EN011 Breaker The Magical Warrior


SDSC-EN012 Magical Plant Mandragola


SDSC-EN013 Royal Magical Library


SDSC-EN014 Blast Magician


SDSC-EN015 Mythical Beast Cerberus


SDSC-EN016 Mei-kou, Master of Barriers


SDSC-EN017 Crystal Seer


SDSC-EN018 Magical Exemplar


SDSC-EN019 Magical Citadel of Endymion
Field Spell Card
Each time a Spell Card is activated, place 1 Spell Counter on this card. When a card with a Spell Counter(s) is destroyed, place its Spell Counters on this card. Once per turn, if you would activate a card's effect by removing a Spell counter(s) from cards you control, you can remove Spell Counters from this card instead. If this card would be destroyed, you can remove 1 Spell Counter from this card instead.


SDSC-EN020 Spell Power Grasp
Normal Spell Card
Place 1 Spell Counter on a face-up card that you can place a Spell Counter on. Then you can add 1 "Spell Power Grasp" from your Deck to your hand. You can only activate 1 "Spell Power Grasp" per turn.


SDSC-EN021 Magicians Unite


SDSC-EN022 Mist Body


SDSC-EN023 Malevolent Nuzzler


SDSC-EN024 Giant Trunade


SDSC-EN025 Fissure


SDSC-EN026 Swords of Revealing Light


SDSC-EN027 Mage Power


SDSC-EN028 Terraforming


SDSC-EN029 Enemy Controller


SDSC-EN030 Book of Moon


SDSC-EN031 Magical Blast


SDSC-EN032 Magical Dimension


SDSC-EN033 Twister


SDSC-EN034 Field Barrier


SDSC-EN035 Magician's Circle


SDSC-EN036 Pitch Black Power Stone x 2


SDSC-EN037 Tower of Babel


SDSC-EN038 Magic Cylinder

Saturday, 18. October 2008

Structure Deck - Zombie World

Be prepared for the ultimate scare with the all new Yu-Gi-Oh! Structure Deck, Zombie World! Introducing brand new cards and some highly desirable reprints, the all new Structure Deck allows Duelist to create an indestructible Zombie army by turning ALL monsters into Zombies. This 40-card Deck is enjoyable for the intermediate player and creates many new possibilities for the tournament level players by allowing them to fit any monster into a Zombie Deck. This Deck also contains a new rulebook, playmat and a Dueling Guide that explains some of the exciting new strategies to use as well as relevant cards from recently-released products to help build an unbeatable Deck! Create an outbreak of Zombies with Zombie World!

Selling Points:
  • Transform every monster into a Zombie with the life altering power of the “Zombie World” Spell Card.
  • Destroy your opponent’s monsters and Summon them from the Graveyard under your command.
  • Fully compatible with 5D’s cards including Sychro Monsters
  • Power up your collection with hard to find cards like “Soul Taker” and “Plague Wolf.”
  • · Expand your Zombie World deck with powerful new Zombie Synchro Monsters in Crossroads of Chaos.
Release: 21th October 2008
Legal for local events: 21th October 2008
Legal for Premier Events: 21th October 2008

CONTENTS:
  • 40 cards per Deck
  • 1 Brand new ULTRA RARE Card
  • 1 Dueling Guide
  • 1 Deluxe Game mat
  • 1 Updated Rulebook

Friday, 28. March 2008

Structure Deck - The Dark Emperor

'Caius the Shadow Monarch' makes a mighty arrival with the all new Yu-Gi-Oh! structure deck, The Dark Emperor! In troducing brand new cards and some highly desirable reprints, the all new structure deck allows players to banish opponent's cards to another dimension! This 40-card deck is built around 'Caius the Shadow Monarch', a dark monster that may be one of the most powerful monsters found on a structure deckyet! Combine The Dark Emperor with your Dark army from the Phantom Darkness booster set and you're on your way to victory! Enjoyable for the intermediate player and containing strong cards for the tournament-level player, The Dark Emperor also comes with a rulebook, an exclusive playmat and a deckbuilding strategy guide that explains some of the explosive combos and some relevant cards from recently-released product to help build an even stronger deck. 40 cards/deck
  • Command the Dark Emperor, “Caius the Shadow Monarch” – the newest and greatest of the tournament winning Monarch monsters.
  • You can master the tactics of the Different Dimension monsters, including the rare “D.D. Warrior”.
  • Combine “Caius the Shadow Monarch” with cards from Phantom Darkness to create the ultimate DARK monster army.
  • Banish your opponent’s cards from the game with this ready-to-play 40 card Deck. A great introduction to a powerful strategy with a guide on how to add new cards to your Deck to make it stronger
Each deck contains 39 Common cards (39:1), 1 Ultra rare (1:1),
Deluxe customized Gamemat, Dueling Guide and Rulebook

Configuration:
- 40 cards per Deck
- 8 Decks per Display
- 12 Display per Case

Street Date: 2nd 8th April 2008


//Note that the picture might not be official

SDDE-EN001
Caius the Shadow Monarch
DARK/Fiend - Effect/6/2400/1000
When this card is Tribute Summoned, remove from play 1 card on the field. If it was a DARK monster, inflict 1000 damage to your opponent.
Ultra Rare


SDDE-EN002
Dimensional Alchemist
LIGHT/Fairy - Effect/4/1300/200
Once per turn, you can remove from play the top card of your Deck; this card gains 500 ATK until the End Phase. When this card is destroyed and sent from your side of the field to the Graveyard, you can select 1 of your removed from play monsters and return it to your hand.


SDDE-EN003
Samsara Kaiser
EARTH/Warrior - Effect/2/200/100
When you Tribute Summon a monster by tributing this card, return this card to your hand.


SDDE-EN004
Golden Homunculus

SDDE-EN005
Primeval Sun - Helios

SDDE-EN006
D.D. Warrior


SDDE-EN007
Kycoo the Ghost Destroyer

SDDE-EN008
Bazoo the Soul Eater x2

SDDE-EN009
Exiled Force

SDDE-EN010
D.D. Warrior Lady


SDDE-EN011
D.D. Scout Plane


SDDE-EN012
Chaosrider Gustaph

SDDE-EN013
Gren Manju Da Eiza

SDDE-EN014
D.D. Survivor x 2

SDDE-EN015
D.D.M. - Different Dimension Master

SDDE-EN016
Banisher of the Radiance x2

SDDE-EN017
D.D. Assailant


SDDE-EN018
D.D.R. – Different Dimension Reincarnation
Equip Spell Card
Discard 1 card. Select 1 of your removed from play monsters. Special Summon it in Attack Position, and equip it with this card. When this card is removed from the field, destroy the equipped monster.


SDDE-EN019
Mystical Space Typhoon

SDDE-EN020
Nobleman of Crossout

SDDE-EN021
Soul Release

SDDE-EN022
Reinforcement of the Army

SDDE-EN023
Dark Core

SDDE-EN024
Big Bang Shot

SDDE-EN025
Enemy Controller


SDDE-EN026
Lightning Vortex

SDDE-EN027
Brain Control

SDDE-EN028
Dimensional Fissure x 2

SDDE-EN029
By Order of the Emperor
Continuous Trap Card
You can choose to negate the activation of an Effect Monster's effect that activates when a monster is Normal Summoned (including itself). If you do, this Effect Monster's controller draws 1 card.


SDDE-EN030
Return from the Different Dimension

SDDE-EN031
Torrential Tribute

SDDE-EN032
Bottomless Trap Hole


SDDE-EN033
Sakuretsu Armor


SDDE-EN034
Karma Cut

SDDE-EN035
D.D. Dynamite

SDDE-EN036
Macro Cosmos

Thursday, 18. October 2007

Structure Deck - Rise of the Dragon Lords

Rise of the Dragon Lords is a whole new kind of Structure Deck. More than just a collection of similar monsters, this 40 card Deck is built with a fun and cohesive strategy to let Duelist of any age play the most powerful high-level Dragons! Full of fun card combinations and menacing Dragons, Rise of the Dragon Lords is a great way to take your game to the next level. It also comes with a Dueling Guide with tips on how to best play with your Deck, and suggestions on how to improve it by buying recent booster packs.
  • Dynamic new packaging shows customers the Deck and the mighty new Felgrand Dragon card.
  • A fast and fun way for new players to try out a new Deck or strategy.
  • 7 all new cards not available anywhere else.
  • New amazing looking Dragon monsters and a deluxe game mat with the cool and ferocious Felgrand Dragon.
  • Includes tips for customizing and strengthening the Deck further.
Each deck contains 37 Common cards (39:1), 1 Ultra rare (1:1),
Deluxe customized Gamemat, Dueling Guide and Rulebook

Configuration:
- 40 cards per Deck
- 8 Decks per Display
- 12 Display per Case

Street Date: October 24th 2007




SDRL-EN001
Felgrand Dragon
LIGHT/Dragon - Effect/8/2800/2800
This monster cannot be Special Summoned except from the Graveyard, and only if it was sent there from the field. When this card is Special Summoned, select 1 monster in your Graveyard. This card gains ATK equal to the Level of that monster × 200.
Ultra Rare


SDRL-EN002
Darkblaze Dragon
FIRE/Dragon - Effect/7/1200/1000
When this card is Special Summoned from the Graveyard, its ATK and DEF increase to become twice its original ATK and DEF. When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to the ATK of the destroyed monster.

SDRL-EN003
Herald of Creation
LIGHT/Spellcaster - Effect/4/1800/600
Once per turn, you can discard 1 card from your hand to add 1 Level 7 or higher monster from your Graveyard to your hand.

SDRL-EN004
Decoy Dragon
FIRE/Dragon - Effect/2/300/200
When this card is selected as an attack target by your your opponent's monster, select 1 Level 7 or higher Dragon-Type monster from your Graveyard, Special Summon it, and switch the attack to that monster.

SDRL-EN005
Spear Cretin

SDRL-EN006
Gilford the Lightning

SDRL-EN007
Morphing Jar


SDRL-EN008
Kaiser Sea Horse x2

SDRL-EN009
Tyrant Dragon

SDRL-EN010
Two-Headed Behemoth

SDRL-EN011
Guardian Angel Joan

SDRL-EN012
Horus the Black Flame Dragon LV6


SDRL-EN013
Masked Dragon x 2

SDRL-EN014
The Creator

SDRL-EN015
The Creator Incarnate

SDRL-EN016
Flame Ruler

SDRL-EN017
Majestic Mech - Goryu

SDRL-EN018
Snipe Hunter

SDRL-EN019
Trade In
Spell Card
Discard 1 Level 8 monster from your hand. Draw 2 cards from your Deck.

SDRL-EN020
Foolish Burial
Spell Card
Select 1 monster from your Deck and send it to the Graveyard.

SDRL-EN021
Soul Exchange

SDRL-EN022
Giant Trunade

SDRL-EN023
The Shallow Grave

SDRL-EN024
Premature Burial

SDRL-EN025
A Wingbeat of Giant Dragon

SDRL-EN026
Terraforming

SDRL-EN027
Big Bang Shot

SDRL-EN028
Mystic Wok

SDRL-EN029
Lightning Vortex

SDRL-EN030
Brain Control

SDRL-EN031
Mausoleum of the Emperor x 2

SDRL-EN032
Malevolent Catastrophe
Trap Card
Activate only when your opponent's monster declares and attack. Destroy all Spell and Trap Cards.

SDRL-EN033
Dust Tornado

SDRL-EN034
Call of the Haunted

SDRL-EN035
Magic Jammer

SDRL-EN036
Sakuretsu Armor


SDRL-EN037
Draining Shield



//thx to Mysterious G-Man for the missing spoiler cards

New Releases

13th October 2009: Ancient Prophecy - Special Edition

27th October 2009: SD Warriors' Strike

3rd November 2009: Collectible Tins 2009 - Wave 2

10th November 2009: Hidden Arsenal

17th November 2009: Stardust Overdrive

15th December 2009: Stardust Overdrive - Special Edition
5th January 2010: Twilight Edition
January 2010: Duelist Pack Yusei 2
Feburary 2010: Absolute Powerforce
March 2010: Duelist Pack Tin 2010
March 2010: Absolute Powerforce - Special Edition

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